Educational Technology

Marwa Mufidatunnaura designs learning that people can actually use

Instructional design across interactive e-learning, employee training, curriculum, learning video, and training evaluation, presented as one organized body of work.

Documentary photograph of a contemporary Indonesian workplace lea

Areas of practice

Five connected parts of the learning experience

Each part of the portfolio shows a different stage of how learning is designed, built, and measured.

Close view of an interactive e-learning module screen with a clean layout and a short quiz panel, soft natural daylight,

Modules

Interactive e-Learning Modules

Self-paced modules built around clear learning goals, guided practice, and checks for comprehension.

Documentary photograph of a workplace training session in a contemporary Indonesian office, soft daylight, people seen f

Workplace

Employee Training Modules

Role-based training that connects learning content to the tasks people perform on the job.

Close frame of printed curriculum documents and a notebook on a wooden desk beside tropical greenery, soft daylight, 35m

Structure

Curriculum Development

Sequenced course structures, learning outcomes, and materials organized for clarity and progression.

VIDEOS

Learning Videos

Short instructional videos planned around one concept at a time, with clear visuals and concise narration.

DASHBOARD

Training Evaluation Dashboards

Dashboards that track learner progress, assessment results, and behavior change against the original objectives.

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Approach

Clear outcomes, considered for the learner, measured for the workplace.

I design learning so each lesson has a purpose a learner can see, and each program can show whether it worked.

Explore the five categories of work

Browse representative examples across modules, curriculum, video, and evaluation dashboards.